I’m a 3D artist and visualization professional with more than 20 years of experience creating imagery, models, animation, and digital assets for medical, architectural, and commercial applications.
I spent much of my career at Zygote Media Group, where I began as a 3D artist creating detailed anatomical models and medical visualization. Over the years, my role expanded into production leadership, art direction, project management, and client-facing business development. That experience gave me a strong combination of artistic, technical, and production skills, along with an understanding of how visual work supports larger creative and business goals.
More recently, I’ve specialized in architectural visualization, creating high-end imagery for architectural presentations and design communication. My work spans 3D modeling, texturing, materials, lighting, rendering, animation, anatomical visualization, and art direction.
At the core of everything I do is a love of creating images and solving visual problems. Whether I’m building an anatomically accurate model, developing an architectural environment, directing a larger production, or working on personal illustration, I’m interested in combining technical accuracy with strong visual storytelling.